Playstyle[]
Tactics[]
Builds[]
Strategies[]
- Turf War
- Reckoning
- Reconniter
- Squatter's Rights
- Stake a Claim
Schemes[]
Line in the Sand[]
- Line in the Sand - earn 2VP if crew has 4+ Scheme markers on the Centerline at the game's end (3 if revealed)
Common Schemes[]
- Assassinate - gain 2 VP if the enemy leader is killed/ sacrificed
- Breakthrough - gain 1 VP for each Scheme within 6" of the enemy Deployment Zone
- Protect Territory - gain 1 VP for each Scheme within 6" of its deployment zone
- Bodyguard - gain 1 VP if your Henchman/ Enforcer is alive on Turn 4+ and 1 VP if they have 50+% Wds at game's end
- Distract - can use non-Peons to distract targets. Gain 1 VP every turn at least two enemies are Distracted
Uncommon Schemes[]
- Cursed Object - gain 1 VP if you removed Cursed Object condition from an enemy model at the end of a turn
- Outflank - gain 1 VP at the end of the game if you have a non-peon on the centerline within 3" of the board edge.
- Plant Evidence - gain 1 VP for each scheme marker that is within the Enemy half of the table and adjacent to a piece of terrain
- Vendetta - gain 1 VP if your chosen model makes it first attack against a targeted enemy model
- Plant Explosives - once per game earn 1 VP for each enemy within 3" of at least one of your Scheme markers
- Take Prisoner - gain 2 VP if you have a non-peon model engaged with a model in the opponent's crew at the end of the game
- Make Them Suffer - at the end of each turn after turn one, gain 1 VP if your Henchman or Master killed a least one enemy Minion/ Peon
- Frame for Murder - gain 1 VP if your chosen non-peon model is killed by the enemy, or 2 VP if killed by the enemy Master/ Henchman
- Power Ritual - gain 1 VP for each table that has a friendly Scheme within 6" of it
- Entourage - gain 1 VP if your chosen Master/ Henchman is in the Enemy half of the table (2 VP if they are in the enemy deployment zone)
- Deliver a Message - your non-leader/peons can make a (2) interact when engaged with the enemy Leader to earn 2 VP
- Murder Protege - earn 2 VP if the highest cost enemy model is killed/ sacrificed before the game ends
- Spring the Trap - once per game earn 1 VP for every Scheme within 4" of the enemy leader
How to Counter []