Corrupted Idols (Strategy)

At the start of each Turn, after determining which player has Initiative, place a Strategy Marker centered on the centerline. The location of the Strategy Marker is determined by the suit of the Initiative Flip of the player with Initiative

(and the direction is calculated from that player’s perspective):

• m: 8" from where the centerline meets the table edge on the left.

• t: 8" from where the centerline meets the table edge on the right.

• r: On the centerpoint.

• c: Where the centerline meets the table edge

(player with Initiative chooses which table edge).

• Joker: Reflip.

If the Strategy Marker would be placed on top of an existing Strategy Marker, the player with Initiative instead places the Strategy Marker evenly on the centerline, touching but not overlapping the existing Strategy Marker and not

overlapping any other Strategy Markers. If this is not possible, the Strategy Marker is not placed. A model in base contact with a Strategy Marker can take an Interact Action and suffer up to three irreducible damage, ignoring Hard to Kill. A model may not suffer more damage than its current Health.

Place the Strategy Marker anywhere within X” of its current location, not in base contact with a model or Impassable Terrain, where X is equal to the amount of damage suffered by the Interacting model (even if it was Killed by the damage it suffered).

At the end of each Turn, a Crew gains 1 VP if there are more Strategy Markers completely on the opponent’s table half than it has earned VP from this Strategy.